Update 1.0.1
Component Designer for Logic World » Devlog
Hey guys! Thanks to everybody using the Component Designer for Logic World!
Due to requests, and personal desires, the following additions/changes have been made:
- Added different mesh types for blocks: Cube, BufferBody, BufferBody_Long, FlatQuad and OriginCube
- Changed peg colors to better reflect in game peg colors (black).
- Added startOn property for output pegs. Turning this on will turn the selected output peg red.
- Added support to edit primaryGridPositions, secondaryGridPositions, primaryEdgePositions, and secondaryEdgePositions in placingRules.
- Added the ability to duplicate the selected object, with the button on the bottom panel or Ctrl + D.
- Added ability to rotate multiple selected objects at once.
- The camera will no longer move from WASD inputs when Ctrl is being held.
- Added clientCode property.
Files
Component Designer Windows v1.0.1 23 MB
Dec 20, 2021
Component Designer Linux 37 MB
Dec 20, 2021
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Component Designer for Logic World
Status | Released |
Category | Tool |
Author | BigMintyMitch |
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